Thursday

EA pulls in-game purchases from ‘Star Wars: Battlefront II’

The launch of Star Wars: Battlefront II has been marred by controversy over the game’s loot system. While players can earn bonuses like new heroes, equipment and vehicles by playing, they could also buy them quickly with microtransactions. Predictably, the effect of this came off as allowing or encouraging players to pay to win, which has made gamers and even some regulators unhappy. Tonight, EA announced it’s pulling the plug on crystal purchases, as DICE GM Oskar Gabrielson said the company will “spend more time listening, adjusting, balancing and tuning.”

At first the company tried making some heroes easier to earn, but clearly, that wasn’t enough. Gabrielson says that the plan is for crystal purchases to return eventually, but it’s difficult to see how that will be received well, if players are still buying items that have a real impact on gameplay.

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